Nevertheless, it was the leap into full 3D with Grand Theft Auto 3 and The Elder Scrolls III: Morrowind that really brought the idea of open-world gaming to the masses. Compare the ambitious early version of Halo to the final, more confined result, for example – and only the PC could hold sprawling regions in the very first Elder Scrolls games. From the early days of gaming, with Ultima and Lords of Midnight, open-world games have always been right at home on PC – indeed, those pesky consoles often couldn’t handle it.